Restoration Based Ritualist.
Hiya Folks, so lately I've been playing the continual Channeling Spammer
(which actually works quite well...though groups seem to shrug me off and take a different class and scince I'm still going through the missions I'm considering trying something a little different)
Sooo with that said, I was looking through our skill and threw together this:
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1. Mend Body and Soul --- 5e ¾c 3r
Target ally is healed for 20...96 Health. That ally loses one Condition for each Spirit in your area.
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2. Soothing Memories --- 5e 1c 5r
Spell. Target ally is healed for 10...82 Health. If you are holding an item, you gain 3 Energy.
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3. Spirit Light --- 5e 1c 4r
Spell. Sacrifice 17% Health. Target ally is healed for 30...126. If any Spirits are in the area
around you, you don't sacrifice Health.
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4. Recovery --- 15e 3c 45r
Binding Ritual. Create a level 1...8 Spirit. Conditions on allies within range of this Spirit
expire 20...44% faster. This Spirit dies after 30...54 seconds.
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5. Recuperation --- 25e 3c 45r
Binding Ritual. Create a level 1...8 Spirit. Non-Spirit allies within its range gain +1...3 Health
regeneration. This Spirit dies after 15...39 seconds.
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6. Spirit's Gift --- 10e 1c 45r
Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain
5...41 Health and lose 1 Condition.
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7. Attuned Was Songkai --- 10e 2c 60r
Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells
and Binding Rituals cost -5...41% of the base Energy to cast.
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8. Flesh of My Flesh --- 5e 5c 0r
Spell. Lose half your Health. Resurrect target ally with your current Health and 5%...17% energy.
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I havent figured out the skill points yet as I'm at work and ususally only get a few moments where I'm not busy heh.
So if you have any suggestions / skills to switch out please let me know!
Thanks guys!
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